This directory is for Signagelive cloud and application release notes documented from 2024 onwards.
Table of Contents
Bug fixes
8th May 2024
8th May 2024
When logging in as a Local User, playlists which are configured for the players you have access to, won't show if they have been deleted
When validity set to every day, when publishing to SMIL (IAdea, Planar, Viewsonic Players) potential for validity to cause nothing to play
Search lost after removing a layout from a folder
Layout search previous pagination remembered after new search
Federated users are challenged for 2FA when switching applications
Forgotten password improvement for Pen Test
User Profile saving notification settings shows success alert
Client Side Libraries update (JS, Bootstrap - for Pen Test)
Improved the speed when selecting a network and switching applications when in a network
25th April 2024
25th April 2024
Fixed a bug in which some users were being logged out of the Signagelive platform during active sessions
24th February 2024
24th February 2024
Changed the way that Sync Group IDs are set in Player Config Files
SMIL Improvements to handling recurrence
Limit Player Bandwidth if unable to download files
Pen Test Fix - User Password Reset Tokens don’t change
Remove requirement for Client Secret to be sent by internal applications
SL-7962 - Asset names are changed on upload if they contain characters which would be encoded
SL-6403 - Layout Thumbnails don’t include multi-line text
SL-7711 - Password Length limited to 20 characters and no validation
SL-7781 - Creating networks using 1 or more already used licences along with unused licences stops the network being created
SL-7429 Player and Playlist Export URLs not encoded
SL-7584 - Remove blank spaces after username as that now prevents logins since mySQL8 update
SL-5619 Notification Emails don’t include Player Name (Publish Refinements)
SL-7795 UTC Time used when calculating Licence Expiry Schedule Start
Remove captcha on New Network Page
SL-7973 - "Uploaded by" field shows Unknown as the value on Playlist Media Asset Properties modal on some scenarios
SL-8098 - Unsorted folder on network manager shows unexpected players
SL-7886 - Player dashboard won't load on child levels which parent level has the "Can Access" setting disabled
SL-5697 - Network Manager duplicated "Expires before" tablet when searching by Expires before
CMS / User Interface
21st August 2024
21st August 2024
Increased expiry time on media asset upload URLs from 5 minutes to 15 minutes
19th August 2024
19th August 2024
Implemented fix for latest versions of Firefox web browser which caused dragging and dropping of assets within Playlists to not work
12th August 2024
12th August 2024
Removal of old media asset upload APIs
1st July 2024
1st July 2024
Deploy G2 based TLS Cert to primary end points (LG webOS 2.0 + Tizen 2.4)
Client support for NENA endpoint (LG webOS 2.0 + Tizen 2.4)
24th June 2024
24th June 2024
Proxy Servers (fix for OCSP Stapling issue / BrightSign - Unknown IP Address)
17th June 2024
17th June 2024
Prevent FireOS devices from being activated
Marketplace update to utilise new Media Asset Upload API
Marketplace UI - Client Side Libraries security updates
Maintenance of core databases
29th April 2024
29th April 2024
Messaging API (used by Proactive Monitoring) and Video Thumbnail transcoding Database updates
29th April 2024
29th April 2024
Media Asset upload and Log file upload - Infrastructure update
26th February 2024
26th February 2024
Enable Intercom Messenger (Live Chat)
Enable Intercom Help Centre
Data Integrations
W/C July 1st
W/C July 1st
1st July: Gateway (UI, SL Interface, Data API)
Disable Sync Jobs in all enabled Data Services when DSS is disabled via Support Tools
Disable Sync Jobs when a Data Service is disabled
2nd July: PowerBI
Bug Fix: Save the active page on reports
Bug Fix: Improve exception handling when applying filters
Bug Fix: Filtering consistency between UI and Sync Service
Improvement: Ability to reauthenticate an PowerBI Account that has been disconnected by the user
4th July: SharePoint
New Feature: Minutely Sync
Improvement: Ability to display the full News article body
5th July: Infrastructure Update
13th May 2024
13th May 2024
Infrastructure update
18th March 2024
18th March 2024
Internal infrastructure upgrade
13th February 2024
13th February 2024
Internal infrastructure upgrade
Marketplace
27th August 2024
27th August 2024
Removed "Date Added" from details page
12th August 2024
12th August 2024
OpenWeather API (API for our Weather apps) - enforced upgrade from 2.5 to 3.0
28th February 2024
28th February 2024
SharePoint News Widget added to Marketplace
Proof of Play
2nd September 2024
2nd September 2024
Update DNS record to point at a new Load Balancer so we can enable OCSP Stapling
1st May 2024
1st May 2024
Database updates
Signagelive Cloud
8th May 2024
8th May 2024
Layout Save Improvements:
Improvements to Layout Saving and Refinements
When saving a layout, we will only save and trigger a layout refinement if anything on the layout has changed.
Zone Properties Updated
Width, Height, X Position, Y Position
Default Asset
Text
Z-Index
Layout Background Changed - Layout backgrounds will not be re-created on each save when the background has not changed
New Zones will still require the Layout to be re-published
Store Refinements will only be created if a player specific widget is set as the default asset on a zone and the properties of the widget or the players that the layout is published to have updated properties which are used in the widget, and these will only be created for the players which have changed
This will mean less Player Configuration updates, faster processing and less media assets for players to download, when there isn't a change
Beamer Removal:
Removal of the notification bell
Removal of Beamer on the Signagelive Application Home Page
Network API Updates:
When adding a new asset to your network, using the remote asset sync method, it is now possible to override the name which is used for the asset in Signagelive, this does not affect the file name
It is now possible to search for players on a network by activation code, this will only search an individual network, and is only available when using the Network API directly and not via the UI
If activating a licence and that licence is expired, the activation will fail with a friendly message (the licence will need to be converted, if a trial or extended if a full licence)
If activating a licence which is trashed (the player has been trashed), the activation will fail with a friendly message (the player must be restored before it can be activated)
When creating a new network, all required fields will be validated and will fail if these are not provided or not the correct format
Players which do not support synchronisation can no longer be added to a sync group when doing this directly via the API (this has never been possible via the UI)
When deactivating a player, if it has any Data Sync Services content published to it, then the player will have all of its permissions revoked to display any synchronised data.