You are now able to use Signagelive to show synchronised content across a number of devices connected to Signagelive.
The following article will show you the things you need to consider when using the synchronisation feature in terms of network requirements, environments and how to set this up in your network.
Watch an overview of Sync Groups
How would I set up a Sync Group?
Creating Sync Groups within Signagelive is exactly the same for any player type within the Signagelive Interface. You can learn more about the steps required to do this by reading the How to create your first Sync Group article and if you have any questions then please just ask our Support Team.
What are the Network requirements I must adhere to?
When setting up IAdea device synchronisation you must adhere to the following network requirements for the functionality to work properly:
- Ensure you are not blocking UDP multicast packets between screens.
- Ensure that UDP packet loss is minimal (Wired LAN only).
- Ensure that your Local Area Network has low latency (not slower than normal).
What Network Environment requirements must I have?
You must also adhere to the following network environment for the functionality to work properly:
- Gigabit Ethernet Layer 2 Switching Hub
- IGMP(v2) snooping Support (review multicast settings of L2 switch manufacturer)
- LAN Cabling (Maximum Length 100 meters)=> Cat.6
- 2Port Up-Link<PIM, PIM-SM> (optional) => Consider expansion in future.
- Router (optional)
Important note Interrupt schedules are not supported on synced devices. An interrupt schedule will break the synchronisation, and likely stop the device from functioning normally.
How can I find out more about Signagelive on Windows PC devices?
You can find out more by visiting our Signagelive for Windows PC Help Centre Section.